| /* |
| * This file is part of the flashrom project. |
| * |
| * Copyright (C) 2000 Silicon Integrated System Corporation |
| * Copyright (C) 2009,2010 Carl-Daniel Hailfinger |
| * |
| * This program is free software; you can redistribute it and/or modify |
| * it under the terms of the GNU General Public License as published by |
| * the Free Software Foundation; either version 2 of the License, or |
| * (at your option) any later version. |
| * |
| * This program is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| * GNU General Public License for more details. |
| */ |
| |
| #ifndef __LIBPAYLOAD__ |
| |
| #include <stdbool.h> |
| #include <unistd.h> |
| #include <errno.h> |
| #include <time.h> |
| #include <sys/time.h> |
| #include <stdlib.h> |
| #include <limits.h> |
| #include "flash.h" |
| |
| static bool use_clock_gettime = false; |
| |
| #if HAVE_CLOCK_GETTIME == 1 |
| |
| #ifdef _POSIX_MONOTONIC_CLOCK |
| static clockid_t clock_id = CLOCK_MONOTONIC; |
| #else |
| static clockid_t clock_id = CLOCK_REALTIME; |
| #endif |
| |
| static void clock_usec_delay(int usecs) |
| { |
| struct timespec now; |
| clock_gettime(clock_id, &now); |
| |
| const long end_nsec = now.tv_nsec + usecs * 1000L; |
| const struct timespec end = { |
| end_nsec / (1000 * 1000 * 1000) + now.tv_sec, |
| end_nsec % (1000 * 1000 * 1000) |
| }; |
| do { |
| clock_gettime(clock_id, &now); |
| } while (now.tv_sec < end.tv_sec || (now.tv_sec == end.tv_sec && now.tv_nsec < end.tv_nsec)); |
| } |
| |
| static int clock_check_res(void) |
| { |
| struct timespec res; |
| if (!clock_getres(clock_id, &res)) { |
| if (res.tv_sec == 0 && res.tv_nsec <= 100) { |
| msg_pinfo("Using clock_gettime for delay loops (clk_id: %d, resolution: %ldns).\n", |
| (int)clock_id, res.tv_nsec); |
| use_clock_gettime = true; |
| return 1; |
| } |
| } else if (clock_id != CLOCK_REALTIME && errno == EINVAL) { |
| /* Try again with CLOCK_REALTIME. */ |
| clock_id = CLOCK_REALTIME; |
| return clock_check_res(); |
| } |
| return 0; |
| } |
| #else |
| |
| static inline void clock_usec_delay(int usecs) {} |
| static inline int clock_check_res(void) { return 0; } |
| |
| #endif /* HAVE_CLOCK_GETTIME == 1 */ |
| |
| /* loops per microsecond */ |
| static unsigned long micro = 1; |
| |
| __attribute__ ((noinline)) void myusec_delay(unsigned int usecs) |
| { |
| unsigned long i; |
| for (i = 0; i < usecs * micro; i++) { |
| /* Make sure the compiler doesn't optimize the loop away. */ |
| __asm__ volatile ("" : : "rm" (i) ); |
| } |
| } |
| |
| static unsigned long measure_os_delay_resolution(void) |
| { |
| unsigned long timeusec; |
| struct timeval start, end; |
| unsigned long counter = 0; |
| |
| gettimeofday(&start, NULL); |
| timeusec = 0; |
| |
| while (!timeusec && (++counter < 1000000000)) { |
| gettimeofday(&end, NULL); |
| timeusec = 1000000 * (end.tv_sec - start.tv_sec) + |
| (end.tv_usec - start.tv_usec); |
| /* Protect against time going forward too much. */ |
| if ((end.tv_sec > start.tv_sec) && |
| ((end.tv_sec - start.tv_sec) >= LONG_MAX / 1000000 - 1)) |
| timeusec = 0; |
| /* Protect against time going backwards during leap seconds. */ |
| if ((end.tv_sec < start.tv_sec) || (timeusec > LONG_MAX)) |
| timeusec = 0; |
| } |
| return timeusec; |
| } |
| |
| static unsigned long measure_delay(unsigned int usecs) |
| { |
| unsigned long timeusec; |
| struct timeval start, end; |
| |
| gettimeofday(&start, NULL); |
| myusec_delay(usecs); |
| gettimeofday(&end, NULL); |
| timeusec = 1000000 * (end.tv_sec - start.tv_sec) + |
| (end.tv_usec - start.tv_usec); |
| /* Protect against time going forward too much. */ |
| if ((end.tv_sec > start.tv_sec) && |
| ((end.tv_sec - start.tv_sec) >= LONG_MAX / 1000000 - 1)) |
| timeusec = LONG_MAX; |
| /* Protect against time going backwards during leap seconds. */ |
| if ((end.tv_sec < start.tv_sec) || (timeusec > LONG_MAX)) |
| timeusec = 1; |
| |
| return timeusec; |
| } |
| |
| void myusec_calibrate_delay(void) |
| { |
| if (clock_check_res()) |
| return; |
| |
| unsigned long count = 1000; |
| unsigned long timeusec, resolution; |
| int i, tries = 0; |
| |
| msg_pinfo("Calibrating delay loop... "); |
| resolution = measure_os_delay_resolution(); |
| if (resolution) { |
| msg_pdbg("OS timer resolution is %lu usecs, ", resolution); |
| } else { |
| msg_pinfo("OS timer resolution is unusable. "); |
| } |
| |
| recalibrate: |
| count = 1000; |
| while (1) { |
| timeusec = measure_delay(count); |
| if (timeusec > 1000000 / 4) |
| break; |
| if (count >= ULONG_MAX / 2) { |
| msg_pinfo("timer loop overflow, reduced precision. "); |
| break; |
| } |
| count *= 2; |
| } |
| tries ++; |
| |
| /* Avoid division by zero, but in that case the loop is shot anyway. */ |
| if (!timeusec) |
| timeusec = 1; |
| |
| /* Compute rounded up number of loops per microsecond. */ |
| micro = (count * micro) / timeusec + 1; |
| msg_pdbg("%luM loops per second, ", micro); |
| |
| /* Did we try to recalibrate less than 5 times? */ |
| if (tries < 5) { |
| /* Recheck our timing to make sure we weren't just hitting |
| * a scheduler delay or something similar. |
| */ |
| for (i = 0; i < 4; i++) { |
| if (resolution && (resolution < 10)) { |
| timeusec = measure_delay(100); |
| } else if (resolution && |
| (resolution < ULONG_MAX / 200)) { |
| timeusec = measure_delay(resolution * 10) * |
| 100 / (resolution * 10); |
| } else { |
| /* This workaround should be active for broken |
| * OS and maybe libpayload. The criterion |
| * here is horrible or non-measurable OS timer |
| * resolution which will result in |
| * measure_delay(100)=0 whereas a longer delay |
| * (1000 ms) may be sufficient |
| * to get a nonzero time measurement. |
| */ |
| timeusec = measure_delay(1000000) / 10000; |
| } |
| if (timeusec < 90) { |
| msg_pdbg("delay more than 10%% too short (got " |
| "%lu%% of expected delay), " |
| "recalculating... ", timeusec); |
| goto recalibrate; |
| } |
| } |
| } else { |
| msg_perr("delay loop is unreliable, trying to continue "); |
| } |
| |
| /* We're interested in the actual precision. */ |
| timeusec = measure_delay(10); |
| msg_pdbg("10 myus = %ld us, ", timeusec); |
| timeusec = measure_delay(100); |
| msg_pdbg("100 myus = %ld us, ", timeusec); |
| timeusec = measure_delay(1000); |
| msg_pdbg("1000 myus = %ld us, ", timeusec); |
| timeusec = measure_delay(10000); |
| msg_pdbg("10000 myus = %ld us, ", timeusec); |
| timeusec = measure_delay(resolution * 4); |
| msg_pdbg("%ld myus = %ld us, ", resolution * 4, timeusec); |
| |
| msg_pinfo("OK.\n"); |
| } |
| |
| /* Not very precise sleep. */ |
| void internal_sleep(unsigned int usecs) |
| { |
| #if IS_WINDOWS |
| Sleep((usecs + 999) / 1000); |
| #elif defined(__DJGPP__) |
| sleep(usecs / 1000000); |
| usleep(usecs % 1000000); |
| #else |
| nanosleep(&(struct timespec){usecs / 1000000, (usecs * 1000) % 1000000000UL}, NULL); |
| #endif |
| } |
| |
| /* Precise delay. */ |
| void internal_delay(unsigned int usecs) |
| { |
| /* If the delay is >1 s, use internal_sleep because timing does not need to be so precise. */ |
| if (usecs > 1000000) { |
| internal_sleep(usecs); |
| } else if (use_clock_gettime) { |
| clock_usec_delay(usecs); |
| } else { |
| myusec_delay(usecs); |
| } |
| } |
| |
| #else |
| #include <libpayload.h> |
| |
| void myusec_calibrate_delay(void) |
| { |
| get_cpu_speed(); |
| } |
| |
| void internal_delay(unsigned int usecs) |
| { |
| udelay(usecs); |
| } |
| #endif |