gma: Reverse meaning of GTT_Rotation_Offset
We used to add the second mapping for a 90 degree rotated frame-
buffer at `FB.Offset + GTT_Rotation_Offset` and patched the offset
when configuring the pipe. Instead, we expect the final offset in
`FB.Offset` (which should include `GTT_Rotation_Offset` when using
the default framebuffer setup.
Change-Id: I321a3db3af4b21eefbfc1bf0c2a7005feaf83c7a
Signed-off-by: Nico Huber <nico.h@gmx.de>
Reviewed-on: https://review.coreboot.org/22864
Reviewed-by: Arthur Heymans <arthur@aheymans.xyz>
diff --git a/gfxtest/hw-gfx-gma-gfx_test.adb b/gfxtest/hw-gfx-gma-gfx_test.adb
index 514e60f..cb09c63 100644
--- a/gfxtest/hw-gfx-gma-gfx_test.adb
+++ b/gfxtest/hw-gfx-gma-gfx_test.adb
@@ -78,13 +78,16 @@
0 .. 3 * (Max_W * Max_H + FB_Align / 4) - 1;
type Screen_Type is array (Screen_Index) of Word32;
+ function Screen_Offset (FB : Framebuffer_Type) return Natural is
+ (Natural (Phys_Offset (FB) / 4));
+
package Screen is new MMIO_Range (0, Word32, Screen_Index, Screen_Type);
Screen_Backup : Screen_Type;
procedure Backup_Screen (FB : Framebuffer_Type)
is
- First : constant Screen_Index := Natural (FB.Offset) / 4;
+ First : constant Screen_Index := Screen_Offset (FB);
Last : constant Screen_Index := First + Natural (FB_Size (FB)) / 4 - 1;
begin
for Idx in Screen_Index range First .. Last loop
@@ -94,7 +97,7 @@
procedure Restore_Screen (FB : Framebuffer_Type)
is
- First : constant Screen_Index := Natural (FB.Offset) / 4;
+ First : constant Screen_Index := Screen_Offset (FB);
Last : constant Screen_Index := First + Natural (FB_Size (FB)) / 4 - 1;
begin
for Idx in Screen_Index range First .. Last loop
@@ -158,7 +161,7 @@
is
P : Pixel_Type;
-- We have pixel offset wheras the framebuffer has a byte offset
- Offset_Y : Natural := Natural (Framebuffer.Offset / 4);
+ Offset_Y : Natural := Screen_Offset (Framebuffer);
Offset : Natural;
function Top_Test (X, Y : Natural) return Boolean
@@ -214,7 +217,7 @@
V_Stride => Div_Round_Up (Pos32 (Mode.H_Visible), 32) * 32,
Tiling => Y_Tiled,
Rotation => Rotation,
- Offset => Offset);
+ Offset => Offset + Word32 (GTT_Rotation_Offset) * GTT_Page_Size);
else
FB :=
(Width => Width_Type (Mode.H_Visible),