)]}'
{
  "commit": "83d04387cfd38b2e286a7686c9373435665cea51",
  "tree": "80ba53deb613a54980f6bc73eb14c39f412238da",
  "parents": [
    "96140c7c3e3d61445b996eba62f9ebb3a4a9c760"
  ],
  "author": {
    "name": "Nico Huber",
    "email": "nico.h@gmx.de",
    "time": "Sun Feb 08 16:48:42 2026 +0100"
  },
  "committer": {
    "name": "Nico Huber",
    "email": "nico.h@gmx.de",
    "time": "Tue Feb 10 15:56:47 2026 +0000"
  },
  "message": "chipset_enable: Add Arrow Lake H\n\nOther than the desktop Arrow Lake (S) and the high power mobile (HX)\nversions, Arrow Lake H doesn\u0027t use a discrete PCH but the SoC die\u0027s\nSPI controller. This makes it similar to Meteor Lake.\n\nChange-Id: I4aae1fb99eeb63de79abf336f7c76da42b555efe\nSigned-off-by: Nico Huber \u003cnico.h@gmx.de\u003e\nReviewed-on: https://review.sourcearcade.org/c/flashprog/+/395\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "c10b8c60ccf5d84fd87ccd46d30b927a7e0d7e97",
      "old_mode": 33188,
      "old_path": "chipset_enable.c",
      "new_id": "a7c09e9b039d2b1f44331e86c8732cc1168ed582",
      "new_mode": 33188,
      "new_path": "chipset_enable.c"
    }
  ]
}
